Tuesday, November 5, 2024

Halo will still be responsible for the 343i, but other studios can work on new games

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Matt Booty, President of Xbox Game Studios, recently gave an exclusive interview to Axios In which he addressed some issues, among which we can highlight the cessation of development of exclusive games for Xbox One and the future of the Halo saga. Overall, the Microsoft CEO commented that the franchise starring the unmistakable Master Chief will continue to run 343 Industries, which is responsible for infinite auradespite of It doesn’t close the door for other in-house development studios to work on other titles.

During the interview, Booty explained that the current team that works in multiplayer seasons infinite aura Significantly different from the one who started work on the project, although he confirmed that the said team is ready to continue working on the series. “I trust the leadership team, But the team that got us here may not be the same team that will take us forward“.

At one point, Booty insisted that the 343i would continue to work Hello, but other external studies could also be involved. When asked if this means Activision Blizzard’s Call of Duty team could work on the game, all assuming Microsoft’s acquisition of Activision Blizzard is completed, Booty didn’t rule it out, but also stated that it wouldn’t be an imposition of Xbox management. His words were as follows: “If something like this happens, it has to come from the studios. It is unlikely that we came and hoped from above“.

What did we say about Halo Infinite?

343 Industries can build on what they’ve achieved by infinite auraAnd The signature of the best part of the saga since Bungie abandoned it and one of the best games of 2021. A long campaign with flawless shooting that never gets tired, a competitive multiplayer game that could hardly be more fun and has already left us with countless moments, great art direction and a great soundtrack are its main characters in defining, and some virtues that easily outweigh it. some shortcomings,” we concluded in our full work Review at the time of the game’s release.

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